Any message you write in the dashboard — welcomes, level-ups, ticket messages, giveaway text — can include variables. They are replaced when the message is sent.
#Member
| Variable | Becomes | Example |
|---|
| {user.mention} | A ping | @ada |
|---|
| {user.name} | The username, no ping | ada |
|---|
| {user.display} | The server nickname if set | Ada L. |
|---|
| {user.id} | The account ID | 241948291049816064 |
|---|
| {user.avatar} | Avatar URL | https://cdn.discordapp.com/… |
|---|
#Server
| Variable | Becomes | Example |
|---|
| {server.name} | Server name | The Analytical Engine |
|---|
| {server.count} | Member count | 12,481 |
|---|
| {server.icon} | Icon URL | https://cdn.discordapp.com/… |
|---|
#Context
| Variable | Becomes | Where it works |
|---|
| {level} | The level just reached | Level-up announcements |
|---|
| {xp} | Current XP total | Level-up announcements |
|---|
| {ticket.id} | The ticket number | Ticket messages |
|---|
| {channel.mention} | A channel link | Anywhere |
|---|